Category: Introduction

  • Certification program for software testers

    The ISTQB® Certified Tester program is today seen as the worldwide standard for software testing and quality assurance training. The ISTQB® (International Software Testing Qualifications Board) [URL: ISTQB] coordinates qualification activities in individual countries and ensures the global consistency and comparability of the syllabi and exam papers. National Testing Boards are responsible for publishing and maintaining local content as well…

  • RELATIONSHIP TO PMIstandards

    Information in this guide is further elaborated on PMIstandards+, PMI’s digital content platform. The digital platform encompasses current and emerging practices and other useful information related to PMI’s library of standards products. It also includes practical examples of application within various contexts and industry segments. PMIstandards+ evolved in response to advances and changes in how…

  • Relationship between Project Management Principles and Project Performance Domains

    1.3 CHANGES TO THE PMBOK® GUIDE This edition of the PMBOK® Guide focuses on delivering outcomes regardless of the approach used by the project team. However, project practitioners using the PMBOK® Guide also benefit from some level of understanding of how to deliver projects. This edition is very different from the inputs, tools/techniques, and outputs (ITTOs) from previous editions of the PMBOK® Guide. In the…

  • Introduction

    This section describes important information about A Guide to the Project Management Body of Knowledge (PMBOK® Guide) – Seventh Edition. It describes the relationship of the PMBOK® Guide to The Standard for Project Management [1],1 changes to the PMBOK® Guide, the relationship to PMIstandards+™ (PMI’s digital platform for standards), and provides a brief overview of the content. 1.1 STRUCTURE OF THE PMBOK® GUIDE In addition to this Introduction, this…

  • What Is Physical Computing?

    Physical computing uses electronics to prototype new and innovative devices. It involves the design of interactive objects that can communicate with humans by using sensors and actuators controlled by a behaviour implemented as software running inside a microcontroller (a small computer on a single chip). In the past, using electronics meant having to deal with engineers all…

  • What Is Interaction Design?

    Arduino was born to teach Interaction Design, a design discipline that puts prototyping at the centre of its methodology. There are many definitions of Interaction Design, but the one that we prefer is this: Interaction Design is the design of any interactive experience. In today’s world, Interaction Design is concerned with the creation of meaningful…

  • Intended Audience

    This book was written for beginners,  people who want to learn to create with electronics and programming without any technology background,  therefore, it tries to explain things in a way that might drive some engineers crazy. Actually, one of them called the introductory chapters of the first edition “fluff”. That’s precisely the point. Let’s face it:…

  • Introduction

    Arduino is an open source physical computing platform for creating interactive objects that stand alone or connect with the Internet. Arduino was initially designed for artists, designers, and others who want to incorporate physical computing into their designs without having to first become electrical engineers. It later became the platform of choice for literally millions of people…